House Mythal A minor mythal that covered a building. Wizard Mythal or Near-Mythal Those mythals created later but with similar power and often by/including non-elves. While any epic magic "field or ward" could be considered a mythal the differences were often semantics or traditions, but scholars often used the following distinctions to describe various mythals: High Mythal or True Mythal The first, great elven mythals. The god of mythals, Mythrien Sarath, was said to have invested much of his divine power helping elven high mages erect their mythals. This had occurred in Myth Drannor and resulted in the state of that city until 1374 DR. In addition, many mythal spells corroded over time, and if not maintained could become corrupted. Creation of a mythal sometimes required the willing sacrifice of the lead caster's life, a result that led to the first mythal's being named after its creator. For example, Silverymoon's mythal excluded evil dragons. It could restrict access to the warded area to certain classes of beings. A typical mythal prevented certain schools of magic from being employed while empowering others. Mythals could permanently alter The Weave to create an area wherein the normal rules of magic no longer applied. The earliest mythals were created by a circle of elven High Mages. A mythal was a powerful magical effect, created by a group of spellcasters to protect and ward a large area with numerous powerful enchantments.
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